Chaos System (PK System)

Chaos Points System (PK System)

Chaos Points Overview

All new characters start with 0 Chaos Points. Each time you kill another player, your Chaos Points decrease. If your Chaos Points drop below -65, your character’s name will turn black, marking you as "blacklisted."

πŸ”΄ Killing blacklisted players does not result in a Chaos Point penalty.

Checking Your Chaos Points

πŸ“Œ Use the command:

/cp

to check your current Chaos Points in the chat window.

Chaos Point Deduction When Killing Players

The amount of Chaos Points deducted depends on the victim's current CP status.

βš”οΈ White Cape PvP (PK Mode Enabled)

  • 🏹 Victim CP: 75 ~ -59 β†’ 4 CP deducted
  • 🏹 Victim CP: 60 ~ -74 β†’ 3 CP deducted
  • 🏹 Victim CP: -75 (Blacklisted) β†’ No deduction

❌ No White Cape PvP (Normal PK)

  • 🏹 Victim CP: 75 ~ -59 β†’ 3 CP deducted
  • 🏹 Victim CP: 60 ~ -74 β†’ 2 CP deducted
  • 🏹 Victim CP: -75 (Blacklisted) β†’ No deduction

Increasing Chaos Points

Your Chaos Points increase in the following situations:

  • When leveling up:
    • πŸ“ˆ Level 1 ~ 350 β†’ +3 CP
    • πŸ“ˆ Level 351 ~ 370 β†’ +1 CP
    • πŸ“ˆ Level 371 ~ 400 β†’ +5 CP

πŸ’Ž Alternative Method: Use the item "Chaos Remission Letter" to increase your CP.

Chaos Point Exceptions

❌ You will not lose Chaos Points:

  • During Guild Wars
  • In PK zones within towns

Chaos Point Penalties

A newly created character starts with 0 Chaos Points, and the range spans from -75 to +75. Your character’s name color gradually changes based on your CP level.

The image presents a Chaos Points Color System, which categorizes player status based on their Chaos Points (CP). Below is a structured table summarizing the data:

Chaos Points (CP) Color Status
Below -65 πŸ”΄ Chaos (Pink-Red) Blacklisted (Severe PK Status)
-50 to -65 πŸ”΄ Red High PK Risk
-25 to -49 🟠 Orange Moderate PK Risk
0 to -24 🟑 Yellow Neutral
1 to 24 🟒 Green Safe Status
25 to 49 πŸ”΅ Blue Good Reputation
50 to 74 βšͺ White Honorable Player
75+ CP βšͺ White Highest Reputation

This system visually represents a player’s PK history and reputation, with lower CP values indicating a more aggressive PK status and higher CP values reflecting a law-abiding player.


EXP Penalty Based on Chaos Points

Characters with negative Chaos Points will suffer EXP loss upon death.

🚨 Chaos Point Penalty Breakdown

CP Range Penalty
75 ~ -19 CP πŸ†“ No Penalty
-20 ~ -45 CP ⚠️ 20% Damage/MAP/DEF Reduction
-46 ~ -59 CP ⚠️ 30% Damage/MAP/DEF Reduction
-60 ~ -75 CP ⚠️ 50% Damage/MAP/DEF Reduction

πŸŽ“ EXP Hold System

  • πŸ“Š EXP Hold accumulates up to 10% of the EXP required for the next level.
  • ⚠️ At 80% of the hold limit (8% of current level EXP) β†’ Damage/MAP/DEF reduced by 50%.

πŸ’€ Death Penalty Based on Chaos Points

CP Range Hold EXP Loss
75 ~ -49 CP ➑️ 5,000 Hold EXP
-50 ~ -59 CP ➑️ 15,000 Hold EXP
-60 ~ -75 CP ➑️ 25,000 Hold EXP

Legal Defense System (PK Retaliation Rule)

When attacking a non-blacklisted player, the aggressor is temporarily blacklisted for 1 minute.

πŸ”΄ During this time, other players can attack the aggressor without PK penalties.


πŸ† Kill Points System

  • βš”οΈ Killing an enemy kingdom player (Red kills Blue or Blue kills Red) grants +1 Kill Point.

  • ❌ Kill Points do not increase from Guild Wars or town PK zones.

πŸ›οΈ Kill Points Exchange – God Government NPC

πŸ”„ 100 Kill Points β†’ 10 CP + 10 Fame


C. Point System

What is the C. Point System?

C. Points prevent immediate EXP loss from PvP deaths by holding experience.

πŸ”Ή C. Points increase when you die in PvP

πŸ”Ή C. Points decrease when you gain EXP from monsters

πŸ”Ή When C. Points reach 0, the EXP hold condition is removed


How C. Points Increase (When You Die in PvP)

πŸ“Œ Example Scenario:

  • Initial EXP: 1,620,000,000

  • C. Points before death: 0

  • First PvP Death: +5,000 C. Points

  • Subsequent deaths accumulate C. Points (e.g., 4 deaths = 20,000 C. Points)

  • Your EXP remains held until you regain the equivalent amount through monster kills.


How C. Points Decrease (When Gaining EXP)

πŸ“Œ If your C. Points reach 20,000, your EXP is held.

πŸ“Œ To reduce C. Points, kill monsters or enemy kingdom players.

πŸ“Œ Once C. Points reach 0, the hold condition is removed, and you regain normal EXP gain.

πŸ”Ή Hunting or PvP reduces C. Points.

πŸ”Ή Killing monsters does NOT increase C. Points.


C. Point Limitations & Effects

  • Maximum C. Point limit = 1/10 of the EXP needed to level up.

  • Higher level = Higher C. Point limit.

  • When C. Points reach 80% of the limit, physical strength (Damage/MAP/DEF) is reduced by 50%.

  • Even if you exceed the limit, you can still gain EXP.

  • No C. Point penalty when deleveling from Level 350-355.


Conclusion

The Chaos Points System governs PvP penalties and rewards, while the C. Point System manages EXP retention after death. Mastering these mechanics will help you optimize your gameplay and avoid severe penalties.