Drop System

How it Works?

When you kill a monster, a random number between 1 and 1,000,000 (let's call it the Drop Roll) is generated.

Each item has a specific Drop Rate value assigned to it (e.g., 1000 = 0.1% Drop Rate). This value represents the threshold for obtaining that item.


Conditions for getting an item:

  • If the Drop Roll is less than or equal to the item's Drop Rate, you receive the item.
  • If the Drop Roll is greater than the item's Drop Rate, you do not receive the item.

Each item is rolled independently:

  • Every item has its own separate roll to determine whether it is dropped.
  • This means that even if multiple items meet the threshold in the roll, you will get each of those items.
  • Depending on the rolls, you might receive:
    • Multiple items,
    • One item,
    • Or no items at all.

Example:

  • Item A has a Drop Rate of 500.
  • Item B has a Drop Rate of 400.

A Drop Roll is made:

  • If the Drop Rolls are 600, 2000 respectively you get no items because:
    • 600 > 500 (Item A).
    • 2000 > 400 (Item B).
  • If the Drop Rolls are 400, 300 respectively both Item A and Item B will be receieved, because:
    • 400 ≤ 500 (Item A),
    • 300 ≤ 400 (Item B).
    • Item A and Item B are compared against their own unique roll.

In summary:

  1. A Drop Roll determines which items pass the initial threshold.
  2. Each qualifying item are dropped.
  3. The lower the Drop Roll, the higher your chance of getting low rate items.
  4. This system allows for multiple items to drop or for no items to drop, depending on the rolls of each item against it's drop rate.

New Drop tier system

Low-Level Mobs

  • Drop lower-tier and single-stat items (common/uncommon).

Higher-Tier Mobs

  • Drop higher-tier stats and dual-stat weapons (common/uncommon/rare/epic/legendary).

Item Rarity Breakdown

  • Common:
    • Up to 45 dmg / 20 map weapons.
  • Uncommon:
    • Up to 54 dmg / 24 map weapons.
  • Rare:
    • Dual-stat weapons up to xx/12, 63 dmg / 28 map weapons.
  • Epic:
    • Dual-stat weapons up to xx/21, 72 dmg / 32 map weapons.
  • Legendary:
    • Up to 42 skill mastery or 42 attack speed weapons.

New Rarity Logic

  • Certain stats are more common, while others are more rare.