New 9 to 12 Skills List

New skills set

Introducing the new 9, 10, 11 ,12 skills list and descriptions.

9th Skill

BeastMaster:

Element:

Anti Magic Shield: When using this skill, a shield is created around you, and you can dodge spells. The more points in this lineage, the longer the effect lasts.

Summon:

Mind Unity: When you learn this skill, your evocations become more powerful.

Nature:

Hard Shell: Reduces the chance of receiving critical hits.

TransKnight:

Faith

Divine Protection: By using this skill, the character will become invulnerable for a certain period and will amplify the healing of the "Aura of Life" skill (10% of INT points).

Trans

Blood: When using two one-handed weapons and hitting a critical hit, there is a chance to regenerate a small amount of HP.

Magic Sword Mirror Magic: Increase the chance to hit a magic attack on the opponent.

Hunter:

Survival

Counter Attack: After dodging an attack, your next attack will be increased.

Trade

Point Master: By learning this skill, your character's Alchemy power will be amplified, increasing the chance of success in composing jewelry.

Capture

Direct Shoot: The first attack after coming out of invisibility will cause a damage bonus proportional to the target's HP. Additionally, the attack will paralyze the target and reduce the absorption capacity of the "mana control" skill for a short period of time.

Foema:

White Magic

Cenote: Adds a chance to increase the healing received by group members (healing critical).

Black Magic

Mystery Magic: When you use this skill, your attacks will do more damage and the mana cost of skills will be increased.

Special Magic

Remove Memory: When you use the skill 'CANCELLATION', there is a chance that the target will be unable to move. However, he can still use his skills.

10th Skill

To learn the 10th skill of your class, you need The previous skills and 4000 fame points.

Foema:

White Magic:

Absolute Protection: When using this skill, a magical ice shield will be created, making the character invulnerable for 64 seconds. WARNING: The use of any other skill deactivates the shield.

Black Magic:

Freezing Skillful (passive): When using ice attribute skills, there is a chance that the opponent will be held in place, preventing them from moving.

Special Magic:

Incapacitate: The opponent's positive effects (buffs) will be removed, weakening them.

TransKnight:

Faith:

Divine Blessing (Passive): Your HP will be regenerated by 100% when using the 9th skill "Divine Protection."

Trans:

Weapon Master (Passive): Increases the character's Critical Hit chance.

Magic Sword:

Ice Binding (Passive): When using the eighth skill of this lineage (Ice Storm), there is a chance that your opponent will be frozen, preventing them from moving for a certain amount of time.

BeastMaster:

Element:

Resistant Flame: A fire protection will be created on the character, granting a chance for a flaming beast to be summoned against the nearest opponent.

Summon:

Final Summon: The FinalVerid monster will be summoned.

Nature:

Intention Thorns (Passive): Will cause a chance for the opponent's damage to be reflected.

Huntress:

Survival:

Rapid Hit Skillful (Passive): Enhances the skill "Lightning Storm!"

Trade:

Rob Money: When using this skill, the opponent's HP will be decreased, and part of that HP can be drained into your character.

Capture:

Claw Skillful (Passive): Increases the character's DES (Dexterity) and increases critical damage by 30% when using claws.

11th Skill

TransKnight

The character must be level 281 or higher, have 1,000 fame points, and use the desired skill book.

Trust

Blaze Launcher: Reduces a certain amount of the target's armor when hitting the "Spin of Fury" skill.

Trans

Fencing Master Book: Increases the character's critical damage.

Magic Sword

Freezing Counter Book: Increases the damage of the "Frozen Blade" skill by 5%.

Foema

White Magic

Life Wave Book: Reduces critical damage taken by 25%.

Black Magic

Thunder Force Book: When using lightning attribute skills, there is a chance to burn a part of the target's mana.

Special Magic

Special Master Book: Empowers the effect of damage, defense, and skill boost buffs.

BeastMaster

Elemental

Resi Decrease Book: Reduces the target's immunity temporarily.

Evocation

Powerful Summary Book: Increases the amount of all summons by 1 unit.

Nature

Weapon Power Book: Increases damage when using two identical weapons.

Huntress

Survival

Skill Master Book: Increases the survival point limit.

Exchange

Plunder Book: Increases the gold cost and damage taken by the skill "Golden Shield."

Capture

Bleeding Book: Poisons the target with a powerful toxin that progressively deals damage.

12th Skill

The 12th skills can be learned by celestial characters above level 320. -> The character needs to learn the 11th skill of the same lineage before learning the 12th skill. -> There is a cost of 12,000 fame points to learn the 12th skill.

TransKnight

Trust

Clod Attack (Active): When hitting the Destiny skill, there is a probability to reduce the opponent's evasion by 10% for 64 seconds.

Trans

Wind Storm (Passive): Eliminates the HP reduction penalty and maximizes attack when buffing the Assault skill.

Magic Sword

Seal Master (Passive): Improves the slowness after freezing the enemy with the Ice Storm skill.

Foema

White Magic

Holy Power (Passive): Doubles the duration of the debuff caused by the Flash skill (-10% Evasion for 64 seconds).

Black Magic

Thunder Lising (Passive): Magic attack power is increased by 5%.

Special Magic

Another Change (Passive): Replaces your HP with MP and recovers 2000 HP per second.

BeastMaster

Elemental

Manaburn Master (Active): Increases the mana burn of the Ethereal Flames skill.

Evocation

Ice Armor (Passive): Increases the character's defense. When inflicted with an attack, the attacker can receive a 128-second movement reduction (Slow).

Nature

Last Resistance (Passive): Increases the character's HP and defense for 32 seconds.

Huntress

Survival

Freezing (Passive): Increases accuracy by 15% if Ice Enchant skill is active.

Exchange

Reinforce Soul (Passive): Increases the bonus of Soul Limit skill by 20%. If the soul is set to two attributes, it increases by 20% on each.

Capture

Ambush (Active): The Shadow Blade skill slows the enemy for 128 seconds, even on misses, reducing their movement to 1.